{"id":1209,"date":"2009-08-11T19:26:57","date_gmt":"2009-08-12T01:26:57","guid":{"rendered":"http:\/\/www.mrbluesummers.com\/?p=1209"},"modified":"2010-03-23T02:11:17","modified_gmt":"2010-03-23T02:11:17","slug":"monday-movie-43-mirroring-uvw-coordinates","status":"publish","type":"post","link":"http:\/\/www.mrbluesummers.com\/1209\/video-tutorials\/monday-movie-43-mirroring-uvw-coordinates","title":{"rendered":"Mirroring UVW Coordinates"},"content":{"rendered":"
Hey everyone,<\/p>\n
I’m afraid that this isn’t my best performance. It’s late, and the audio has a nasty popping noise that I can’t get rid of. That’s the bad news.<\/p>\n
The good news is that this Movie’s got something for everyone! \u00a0I’ll show you how to quickly mirror UVWs using a symmetry modifier to get more texture space. \u00a0Who doesn’t want more UVW space? \u00a0As usual, don’t hesitate to leave comments or suggestions for future Monday Movies!<\/p>\n
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