{"id":1318,"date":"2009-09-29T11:38:09","date_gmt":"2009-09-29T17:38:09","guid":{"rendered":"http:\/\/www.mrbluesummers.com\/?p=1318"},"modified":"2010-03-23T05:23:27","modified_gmt":"2010-03-23T05:23:27","slug":"3dsmax-monday-movie-50-wireframe-rendering","status":"publish","type":"post","link":"http:\/\/www.mrbluesummers.com\/1318\/video-tutorials\/3dsmax-monday-movie-50-wireframe-rendering","title":{"rendered":"Wireframe Rendering"},"content":{"rendered":"
I’m rather surprised I haven’t written anything about this yet.<\/p>\n
This week I’ll be showing you how to create wireframe renders in 3d Studio Max.\u00a0 It’s surprisingly easy and yields a great result.\u00a0 We’ll start off with a composite material that uses a black wireframe overlay and an ambient occlusion map for some subtle shading.\u00a0 Then I’ll show you a trick I like to use for rendering wireframes next to fully rendered versions of the model.<\/p>\n