<\/a><\/p>\nPatterned Copper<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"
In October of 2006, Autodesk implemented a material type called the “Arch & Design” material for the 3d Studio Max implementation of mental ray. \u00a0This material type is an elaborate construct of mental ray shaders and includes a useful set of preset material configurations that- with proper lighting- can make any render look special. Today […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,20,23],"tags":[2495,30,554,2569,203,2496,933,265],"_links":{"self":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/posts\/3731"}],"collection":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/comments?post=3731"}],"version-history":[{"count":0,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/posts\/3731\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/media?parent=3731"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/categories?post=3731"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/tags?post=3731"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}