{"id":3957,"date":"2010-12-06T08:00:16","date_gmt":"2010-12-06T08:00:16","guid":{"rendered":"http:\/\/www.mrbluesummers.com\/?p=3957"},"modified":"2011-03-04T18:41:13","modified_gmt":"2011-03-04T18:41:13","slug":"depth-of-field-quality-adjustment-in-mental-ray","status":"publish","type":"post","link":"http:\/\/www.mrbluesummers.com\/3957\/3d-tutorials\/depth-of-field-quality-adjustment-in-mental-ray","title":{"rendered":"Depth of Field Quality Adjustment in mental ray"},"content":{"rendered":"
In this quick article, we’ll be visually exploring how to adjust the quality of the depth of field effect in 3d Studio Max with mental ray. \u00a0The process is closely tied with how you increase the quality of your render (sampling). \u00a0All you have to do is increase your render sampling to smoothen the depth of field effect.<\/strong> Once you’ve had some practice, you’ll know just how to adjust your render to get great results every time.<\/p>\n