Volumetric Shader through Mental Ray

Written June 18th, 2008
Categories: Articles, Effects, Maya, Offsite, Textures / Materials
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Silvia Palara

“In this tutorial I will try to summarize what I learned throught trial and error about Mental Ray shaders, and how to achieve interesting volumetric effects only through shaders. My aim is to describe how I got this image and how different parameters affect the look and behavior of the shaders. This is by no means a comprehensive guide to MR shaders but I hope it will give you some good ideas.”


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