This text is neither really an article nor a tutorial. It's more a kind of collection of advices and guidelines but may be informative for young artists plan...
Before doing the painting, first of all try to find the inspiration or something that you really want to paint, as for portrait realism attempt, we have to o...
These are the main steps to make a bloody checker texture in the freeware software called Map zone ' Powerful Texturing Tool Ever, Download this software now...
Hi, this is how I made my image for the CGArena challenge themed winter and won third prize. I participated a bit late so I thought of making an image which ...
There are many rendered portraits in a lot of galleries. I was always impressed by the high quality of the MentalRay FastSkin shader and how easy it was to s...
Hi, my name is Khalid Abdulla Al-Muharraqi and I would like to explain some of the steps I would typically take to create a concept like Master of the Bottle...
This video tutorial is created by Andreas Str'mberg from Norway. This tutorial shows you how to create a blood cell in c4d. This tutorial covers all the aspe...
This tutorial has been written to serve Hyperfocal Design's customers who are using their HDRI sky textures, but can be just as easily used for other HDRI en...
I wanted to create a spectacular sc-fi scene with architecture. On this project I used lightwave 3d for modeling. Lightwave is really good to design amazing ...
fryrender is the unbiased spectral renderer developed by Feversoft. All the elements involved in the render (materials, lights, cameras, ...) are based on ph...
This work is fully modeled and rendered in Cinema 4D. I have used BodyPaint and Photoshop for the textures. I start modeling the snail shell, to do this I us...
In this making of I will try to describe the steps of the creation of the Elcano illustration, because it represents an interesting example of 2D and 3D tech...
When I started learning to model in 3D, one of the first goals that I pursued was to be able to model a human head. So, as many of you did, I spent a lot of ...