Written June 18th, 2008
Categories: Articles, Maya, Modeling, Offsite, Textures / Materials
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This is not on
Paul Tosca

This is not a step by step tutorial. I will nail down the main stages for creating hair for game characters using lots of images and some print screens directly from the application used (Maya/Photoshop etc …). The idea for this tutorial came from the polycount forums ; for the Dominance War II contest I joined Polycount team and the folks there asked me if I can make a little tutorial about Varga’s hair so here it is …

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