Articles

Old man scultp

In this tutorial we will explain how we have created the artwork Old man - Portrait. At the beginning - modeling and unwrapping was done in Blender, detailin...

A guide to re-topologising

Re-topologising a mesh, that's one heck of a mouthful that sounds complex and scary to people new-ish to modeling. Really it's nothing of the kind, it's a si...

Displacement Exporter workflow

In this tutorial you will learn how to use Displacement Exporter to create displacement maps that can be used inside Modo.

Creation of the Captain

I am going to show you how to create the making of The Captain - my latest work - from modeling and rendering, to composing and post effects.

Bird of Prey

This tutorial explains how to create a realistic bird bust. Techniques like, feather creation are covered.

Hair sculpting

This tutorial will go over a technique for sculpting hair in Zbrush.

ZBrush Specular Map painting

Hello everyone, I have decided to take the initiative and create a small tutorial on visualizing secular values on a ZBrush mesh.

Zbrush and Maya mapping techniques

A look at mapping techniques, and using ZBrush to improve workflow.

Making a Vase

This set of tutorials will go into creating this simple vase. We will cover such topics as radial symmetry to create the overall shape and also the symmetric...

Architectural Tecniques

These videos cover a couple techniques on how to create Architectural sculptures using master projection in ZBrush.

No More Wine making of

Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine. Follow along step by step as Simon creates his base characte...

Cartoon/Anime rendering

In this tutorial you will learn how to create a shader which can be used in cartoon/anime renderings.

Detailed Head Modeling tutorial

The tutorial will outline a work flow for creating a head from a polygon silhouette.

Cartoon Bird Modelling

This tutorial will go through the process of creating a cartoon bird model from a concept drawing.

Complete Beginer’s Guide to modelling

A beginners guide to starting out modeling in Maya, a simple primitive model which is far less complex than it really looks.


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