In this part of the tutorial we are going to be working on the Rims of the car. By using these techniques, anyone should be able to make any type of rim. I c...
In this part of the tutorial we are going to be working on the back bumper. At this point we should know how to use most of the tools and the concept of work...
During this part of the car tutorial we will focus on the front bumper and adding all the details. To do this we will go over 5 tools: Offset Surface, Loft, ...
This is a full tutorial of how to build a car. In the first tutorial you will learn to create the body of a car. The second and third tutorial will concentra...
We will create the scene shown in the following image, there are 15 particles and three obstacles of various dimension. The locator on the right of the image...
One of the biggest problems in doing any type of camera work on Maya is that the camera is always too clean and perfect. Thus creating a very cold camera. If...
DGS stands for Diffuse, Glossy, Secular. DGS materials are used to simulate materials with physical accuracy. It's the combination of these DGS materials wit...
In this tutorial you will learn how to use the Bend Deformer and how to make an attribute depend on another to animate a plank being hit by a stone. You will...
This tutorial will teach you how to make a controller for animating a hand using MEL. This will help you make complex animations that can easily be edited.
This tutorial will focus on creating a foot setup with a foot controller and a footRoll attribute that will be done using set driven key. I must stress the f...
This tutorial will go through the steps to create a photo realistic model of a nut. It requires that you have some basic modeling skills. There are a lot of ...
Rendering a diamond as photo-realistically as possible is a 3D challenge. Light doesn't just bounce off an object; it enters it, bends, changes color, bounce...