Articles

Showcasing the Model

In this series of tutorials I'll be showcasing different ways to present your models. I start by showing an interesting way of making an object appear as if ...

Rendering for Animation with Final Gather

In this video taken from our Rendering with SOFTIMAGE|XSI v.I: mental ray training product, we will get to see how to properly setup an architectural scene i...

Pigeon: Impossible – Part 8

Director/Animator Lucas Martell has started a video podcast covering the creation of his short film Pigeon: Impossible. Although the software used for the sh...

Multi Feature Displacement

This free tutorial is created by the Eat3D and the instructor is Matt Skonicki. In this demonstration we go through creating displacement maps and rendering ...

Understanding Light Cache in Vray

This video tutorial is created by artist Giorgio Luciano in 3ds max using Vray. Giorgio live and dream in Genova and was born in 1975 (Gemini). Love art, rea...

Fast Glossy Render in 3ds max using Vray

This 6 minute video tutorial shows you one of the ways of speeding up renders of glossy surfaces in 3ds max using Vray. This video tutorial doesn't contain a...

Import and Turntable Rotate in Unreal Ed

In this demonstration we go through a few different ways of getting your work into Unreal Editor 3. Includes: * Exporting ASE files from 3dsmax * Exporting P...

Introduction to animation in XSI mod tool

This video tutorial is created by Noesis Interactive, based on San Francisco Bay Area and works to expand knowledge and creativity among Video Gamers around ...

How to Tag a Rig

This short lesson from Noesis Interactive outlines the steps to tag a rig in Softimage/XSI. This process teaches you how to set up your rigs so that you can ...

Pigeon: Impossible – Part 3

This third part contains 2 podcasts from the film, hope you will enjoy this informative thing which helps you in your future projects.

Pigeon: Impossible – Part 5

After long time Director/Animator Lucas Martell brings another set of informative podcasts which also gives info in general as well as for animation.

Pigeon: Impossible – Part 6

In this video will explain the Pigeon Rig, Although the software used was XSI, the podcast is focused on CG techniques

Maya Dynamics Video Series – Part 5

In this final part learn how to create wrecking ball, catapult, cannon and water drop inside maya dynamics

Glu3d in Fluids Simulation ( No Audio)

These videos shows fluids simulation with the help of Glu3d Plug-in by 3daliens in max, working knowledge of Glu3d is necessary for properly understanding of...

Basic Head Rigging

Created by artist Loocas Duber from Duber Studios in 3ds max and given to CGArena for celebrating 10,000 members


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