Modeling

Complete Beginer’s Guide to modelling

A beginners guide to starting out modeling in Maya, a simple primitive model which is far less complex than it really looks.

Modelling a 3D Character

In this tutorial I will show you a method of creating 3d Characters using A/W Maya.

Modelling a head using Nurbs

In this technique we first create a low detail head by nurbs patch modeling then convert it to a polygon object, then we add detail to it. The reason is that...

Character Creation

In this tutorial you will learn how to create a human head by edge extrusion.

Making of Cartoon Character

This tutorial goes over the making of a character.

Realistic Eye Texturing

This tutorial will teach you how to model a realistic eye that will bring your characters to life.

Realistic Ear Creation

This tutorial is mainly aimed at those users with experience in polygon modeling. Poly-by-poly is a modeling technique that involves constructing the polygon...

Realistic Foot Creation

This tutorial outlines the process of creating a high resolution foot, from a basic box modeling starting mesh.

Character Workflow

This is a walkthrough of the creation, with detailed pictures of the whole progress.

Basic Braid Modelling

This tutorial will teach you how to create braids that can be used for creative jewelry, hair, or anything you can think of.

Modelling a Spiral

In this tutorial we will create a spiral mesh that can be used in various applications including telephone cables.

Twist Modelling

This tutorial will outline a technique for easily creating twisted meshes that can be applied to many uses, including making screws, sword handles and more.

BMW Z4 Creation part4

Final part of the modeling series.

BMW Z4 Creation part3

Part 3 of the modeling series.


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