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Basic Normal Map creation in Maya

In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in Maya whic...

Basic Normal Map creation

In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in 3dsmax wh...

Architectural Tecniques

These videos cover a couple techniques on how to create Architectural sculptures using master projection in ZBrush.

No More Wine making of

Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine. Follow along step by step as Simon creates his base characte...

Industry Insider with Cesar Decal Jr.

Cesar Decal Jr. has worked in the film industry for nearly 20 years. Here we take a look at many of Cesar's recent works and learn about the ZBrush tools and...

Baking ZBrush materials to texture map

Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map.

Worm Head

ZBrush Speed sculpt of an alien bust. Throughout these videos you will see JonnyD Artiste use ZSpheres to create his base mesh. Then he will use an assortmen...

Simple cloth creation

In this Quick Tip Tutorial from ZClassroom.com, find out how to use ZBrush to create a simple, but great looking, piece of cloth.

Quickstart Alien Head

In this video ZBrush Educator Martin Knapp, shows how quickly you can create an alien helmet using ZSpheres, Polypaint, and Polygroups. This powerful ZBrush ...

Sculpting in ZBrush for 3D Printing

Jeff Feligon takes you step by step through the process of preparing your ZBrush sculpture for 3D printing.

Cartoon/Anime rendering

In this tutorial you will learn how to create a shader which can be used in cartoon/anime renderings.

Detailed Head Modeling tutorial

The tutorial will outline a work flow for creating a head from a polygon silhouette.

Cartoon Bird Modelling

This tutorial will go through the process of creating a cartoon bird model from a concept drawing.

Complete Beginer’s Guide to modelling

A beginners guide to starting out modeling in Maya, a simple primitive model which is far less complex than it really looks.

Texturing a Polygonal Head

This tutorial will teach you how to unwrap a human head, using cylindrical mapping.


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