This movie looks at the Vanishing Point Filter and shows how it can quickly establish an accurate perspective grid that matches an image. It also shows the c...
This tutorial focuses on Layer Effects, specifically Bevel and Emboss and shows how it can be combined with brushes to add cracks and weathering to a scene.
This short tutorial looks at how to go about creating bump and secular maps from a single color map and how these can be combined to enhance a texture.
This tutorial focuses on the use of Layer Masks to create a non-destructive way of editing and shows how it can enable a full reversal of any changes made to...
This tutorial looks at how a custom brush can be created from a random image and then refined using the brush settings. It also deals with how the brush can ...
Over the next hour I will guide you through a step by step process of how I create a character concept. Various techniques such as painting from silhouettes ...
Learn how to use mental ray's Global Illumination and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render and learn industry tips and tricks on...
Knowing how to work with menus in SOFTIMAGE|XSI is very important and vital to success. You will learn a few new tricks that will speed up your interaction w...
SOFTIMAGE|XSI has the option to change the keyboard layout to a more familiar keyboard map for those users coming from 3dsMax or Maya. We will look at how to...
Learn how to duplicate objects in SOFTIMAGE|XSI, while acknowledging the difference between duplicating and cloning. We will also discuss duplication options...
Override properties can be used in many ways in SOFTIMAGE|XSI and can be quite useful for many situations. Using weight maps in SOFTIMAGE|XSI is a great feat...
Learn how to quickly create clusters in SOFTIMAGE|XSI, as well as some techniques for viewing and working with them. Also, being able to create hierarchies i...