This is a listing for another tutorial from the Florence Design Academy. Their tutorials don’t get as much traction as they should, so every post (like this one) helps!
This is a pretty epic tutorial on how to model and rig a character in 3dsMax. In 13 pages, CGArena guides you through most of the steps in the process. While there isn’t a whole lot of detail on how to exactly follow along, there are enough in-progress images and guidance to give you a good idea of how the project was executed.
Hello I am Jalo and going to explain the construction of bob (sideshow bob). The first stage that I go to speak is the one of conceptualization and modeling.