“This tutorial requires 3dsmax 2009 or 2010 and the plugin “Ctrl.Ghost” which allows you to control Irradiance Particles and Importons. Irradiance Particles (IP) and Importons are a hidden feature of Mental Ray 3.6. IP and Importons are similar to other GI techniques like Final Gathering.”
http://www.cgarena.com/freestuff/tutorials/max/importons/irradiance.htmlImportons and Irradiance Particles in 3ds
Written June 18th, 2008
Categories: 3d Studio Max, Articles, Lighting, Offsite, Rendering / Compositing
No Comments »
Categories: 3d Studio Max, Articles, Lighting, Offsite, Rendering / Compositing
No Comments »
This is not on MrBluesummers.com