I wanted to create a slightly stylised UN soldier of the not-so-distant future. I first visualised a concept in my head and then started to gather reference material. I think it’s important that you always check photos or any real source material you can get your hands on. That way you don’t end up with clich’d ideas or any replicated mistakes.
http://www.3dtotal.com/team/Tutorials_3/makingof_enforcer/enforcer_01.phpMaking of Enforcer
Written June 18th, 2008
Categories: 3d Studio Max, Articles, Lighting, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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Categories: 3d Studio Max, Articles, Lighting, Modeling, Offsite, Rendering / Compositing, Textures / Materials
No Comments »
This is not on MrBluesummers.com