“As with any project of this nature, the key to a realistic model is proper research and a decent set of blueprints. Having sourced the blueprints, I soon discovered that (as usual) there were certain discrepancies between the different angles represented on the blueprints. However, this was unavoidable as the angles were sourced from different locations and traced from different perspectives and photos.”
http://www.3dtotal.com/team/Tutorials_3/makingof_vantage_at_dusk/vantage_01.phpMaking of Vantage at Dusk
Written June 18th, 2008
Categories: 3d Studio Max, Articles, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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Categories: 3d Studio Max, Articles, Modeling, Offsite, Rendering / Compositing, Textures / Materials
No Comments »
This is not on MrBluesummers.com