“The main idea of this image was to create an atmospheric environment with a sci-fi setting. So I settled on the idea of a dimly lit room with a massive old distributer, dilapidated walls and plenty of rusty pipes.”
http://www.3dtotal.com/tutorial/3d_studio_max/atmospheric_environment_distributor/distributor_01.phpMaking of Distributor
Written June 18th, 2008
Categories: 3d Studio Max, Articles, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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Categories: 3d Studio Max, Articles, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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This is not on MrBluesummers.com