How to create a Hair Texture

Written June 18th, 2008
Categories: Articles, Modeling, Offsite, Painting / Drawing, Photoshop
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Ben Mathis

“Low poly hair is the bane of most game artists existence. Rarely is it done well, and the majority of the time, a bald head, or a slicked back look is taken as the easy way out. For three months I was in charge of creating the various hairstyles for Dark Age of Camelots”

http://www.3dtotal.com/team/Tutorials/benmathis_hair/bemathis_hair.php

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