This week’s Monday Movie is part 1 of 4. I’m hoping to make one movie each week discussing what I think are the core modeling methods: primitives modeling, Boolean modeling, Spline modeling, and Poly Modeling.
Here I give a quick demonstration on what primitives modeling is, and what kind of thoughts go into modeling in this way. It’s a fluid process based mostly on replicating primitives already in the scene by using Shift + Click or Shift + Drag. By piling up lots of objects, and making heavy use of repetition, you can create intriguing models using only basic shapes.
By Gio May 31, 2011 - 5:31 am
Thank you Mr.Bluesummers I am truly learning with your tutorials.
I am an architect and artist that loves all the 3d computer knowledge out there.
Your web site is very impressive and educational.
Gio