“What is gMil? gMil is a surface shader for LW that simulates radiosity. After hearing about gMil in the LW7.x feature list I’ve wondered what use can it give me. This paper shows some of my trial and errors to test the use of this surface shader.”
http://www.3dtotal.com/team/Tutorials/lw_sama_gmil/sama_gmil_01.phpWhat is gMill?
Written June 18th, 2008
Categories: Articles, Lightwave, Offsite, Rendering / Compositing, Textures / Materials
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Categories: Articles, Lightwave, Offsite, Rendering / Compositing, Textures / Materials
No Comments »
This is not on MrBluesummers.com