“Lightwave’s procedural surfacing features have dramatically improved since version 5, and they now provide a powerful alternative to using image maps. Although sometimes slower, they generally use less memory and provide a level of detail that can undergo close scrutiny.”
http://www.3dtotal.com/team/Tutorials/Procedural_Texturing/mapping_01.phpProcedural Texturing with Weightmaps
This is not on MrBluesummers.com