Procedural Texturing with Weightmaps

Written June 18th, 2008
Categories: Articles, Lightwave, Offsite, Textures / Materials
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Andy Nicholas

“Lightwave’s procedural surfacing features have dramatically improved since version 5, and they now provide a powerful alternative to using image maps. Although sometimes slower, they generally use less memory and provide a level of detail that can undergo close scrutiny.”

http://www.3dtotal.com/team/Tutorials/Procedural_Texturing/mapping_01.php

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