![Pixologic](http://mrbluesummers.com/wp-content/uploads/thumbnails/offsite/3342.jpg)
In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in 3dsmax which we will then take into ZBrush to finalise.
http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Normal_Max/Max_normal.php