In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in 3dsmax which we will then take into ZBrush to finalise.
http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Normal_Max/Max_normal.phpBasic Normal Map creation
Written June 18th, 2008
Categories: Modeling, Offsite, Textures / Materials, Videos, ZBrush
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Categories: Modeling, Offsite, Textures / Materials, Videos, ZBrush
No Comments »
This is not on MrBluesummers.com