Maya Human Anatomy UV Coordinates Setup

Written June 18th, 2008
Categories: Articles, Maya, Offsite, Textures / Materials
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Dylan Swan

“This tutorial will teach you how to generate the UV layout for a human model. A correct, well laid out UV map is important because once it’s made, and the texture is created, it cannot easily be redone. This tutorial will teach you how to create a good UV map.”

http://www.3dtotal.com/team/Tutorials/human_anatomy/human_01.php

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