“Substitute Geometry allows an artist to replace a rigged and animated Low ‘ Poly mesh with a final high resolution or mid resolution mesh. This technique allows for overlaps in various departments of production.”
http://www.3dtotal.com/team/Tutorials_3/Subsitute_geometry_in_maya/Subsitute_geometry_in_maya_01.phpMaya Substitute Geometry
This is not on MrBluesummers.com