“This tutorial shows 3 different methods to create height and depth grayscale representations of a maya scene, which may be useful in many cases such as adding depth of field or fog in post production.”
http://www.3dtotal.com/team/Tutorials_3/wilting_leaf/wilted_leaf01.phpMaya ZDepth and Grayscale Representation
Written June 18th, 2008
Categories: Articles, Maya, Offsite, Rendering / Compositing, Scripting / Programming
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Categories: Articles, Maya, Offsite, Rendering / Compositing, Scripting / Programming
No Comments »
This is not on MrBluesummers.com