This is definitly the best Monday Movie yet. My tone is consistent, the video is clean and neat, and I barely had to do any audio editing at all. Eventually I might even get serious with these and start adding in watermarks and little intro “swoosh” logos or something!
But anyway. This Monday Movie is about how you should go about starting to learn Sub-Surface scattering in 3d studio max. It can seem daunting at first, but I show you how to properly set up a scene for testing, and where you should start when using the material. It’s a great primer!
By silverflame November 17, 2008 - 2:08 pm
Hey I was wondering if you were going to republish this vid since youtubes saying its no longer available and i’ve never really grasped sss
By Bluesummers November 17, 2008 - 4:34 pm
Oh noes! Are you still having trouble? Seems to be working across all my tests…
By Bluesummers November 17, 2008 - 9:27 pm
P.S. Thanks for calling my attention to the movies. I fixed the margins so they don’t overlap with the layout of the site anymore, and made them wider because…well…bigger is better for these things.
By Angelicah May 27, 2012 - 12:30 pm
The model at C4D Cafe is atrocious, cmoearpd to the model Nick is using. Will someone please give a DIRECT LINK to the file that is compatible with C4D? That stupid Stanford site only gives these worthless PLY files. Seriously, what in the hell kind of file is that?@Nick Why does it say that your R13 is unregistered?
By Edi February 11, 2009 - 7:06 pm
Great tutorial
By Mr. Bluesummers March 21, 2010 - 11:05 pm
Oh my god. I talk so slowly in these early videos; I just want to die of boredom transcribing them. D:
By Mental Ray tutorials June 3, 2010 - 3:23 pm
[…] here to view the […]
By eyer March 13, 2011 - 5:05 am
Dear Sir, thank you so much for all the wonderful tutorials. I have really benefited from them. I would like to ask you about how to make a lampshade material in Mental Ray. The effect I’m trying to achieve is the lamp shade picks up light from an area light inside the lamp shade and scatters diffused light through the lampshade to the wall nearby. I also want a highlight in the lampshade where the inside light is sort of visible as a fuzzy white silhouette. Also there is more scattering going on in the middle part of the lampshade than on the top and bottom. This is my observation from reference material of how it looks when a lampshade is lit. Thank you.
By Mr. Bluesummers March 14, 2011 - 4:58 pm
Hey Eyer; let me see what I can do. Maybe a tutorial for next weekend. 🙂
By eyer March 22, 2011 - 9:57 am
Thanks a lots Mr. Bluesummers. Cant wait to see you cook up the magic 😀