Lighting

Making of Ravine

To create my image, Ravine, first I created a shaped terrain and tree roots in 3ds Max 2010 and Mudbox 2009. Next, using 3ds Max, I put unwrap UVWs on the te...

Making of Cool Guy

Hello everyone! I'm Ricardo Jost and I work as a character animator and CG artists. I live in Brazil, where I was born, and I'd like to share the creation pr...

Making of Nightmate Stalker

After seeing this concept online, I decided to have a go at re-creating it in 3D. I usually do hard surface objects and not character/organic objects so I fa...

Making of F-14 Tomcat

This project is the largest I've ever attempted. It's been in development for around six months now, with me working constantly on it for a couple of hours e...

Making of Alien Baby

This alien baby was an old idea, which I first sculpted with clay five years ago. The clay sculpture was now a good reference for this 3D project ' in fact, ...

Making of Ornaments

I saw an illustration on purerender.com -The Chesterfield Project- and I was blown away by the level of detail! When I looked closer at the details, I saw so...

Making of Where the Music meets Fine Art

As I am a great music lover and I love lots of different musical styles, I decided to create a musical instrument. At first, I didn't know which one I was go...

Making of 1964 Peugeot 404

When modeling a car I generally try to find something different to build, something I haven't seen before (in 3D). I enjoy modeling older cars because I find...

Making of Play

The main inspiration behind Play was our living room wallpaper. I have a very similar bear sitting on top of a CD rack in front of the wallpaper, so I though...

Making of Speed Demon

For this scene my initial idea was to model a realistic car, but I wanted to make an old one, such as you see in the exhibitions. I started searching for ref...

Making of Alfa Romeo Competizione C8

The project, Alfa Romeo C8 Spyder, started as a personal challenge in order to improve my modeling techniques and final renders. The modeling of cars has alw...

Making of S-Force

Whenever I try to make a new character, I always try to give that character a particular personality which is different from all my other characters. For S-F...

Making of Zombie in the Closet

Greets everyone! My name is Yaroslav Primachenko and in this Making Of I will tell you about my last 3D work called A zombie in the closet. The idea for this...

Making of The Rusty Meter

I started by making a simple cube against a vertical grid. The meter originally had a thin wire coming out from below. Since this lacked a personality, I dec...

Making of Orc

This tutorial will describe briefly how I created my orc character from scratch to the lighting.


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