Mister Froggy started, as most of my ideas do, with a few simple sketches (Fig.01). At first Froggy wasn't a frog; I don't know exactly what he was. Some sor...
The purpose of this project was to create a portrait of a real man, to test my skills. The likeness was my main goal. First of all, I decided the subject of ...
As with any project of this nature, the key to a realistic model is proper research and a decent set of blueprints. Having sourced the blueprints, I soon dis...
Hi everybody! My name is Yaroslav Primachenko and I'd like to tell about the Making Of my work Aaaa! (or maybe I've missed one a ' there's too many of them i...
After having collected some pictures of the famous actress Angelina Jolie, I decided to use some of them to help give life to my homonymous creation Angiolet...
Sam is my second attempt at creating a realistic CG human head. My main reason for choosing to create an old man is that there are many more skin details on ...
When I started this project, I didn't have an exact concept for what the final image would look like. I only had a rough vision in my mind; I knew that I wan...
This is the first CG work I've ever submitted to a CG website and indeed am happy that my first work has been selected by a popular website like 3DTotal.com!...
Welcome to the making of Billy Bob Boone. This tutorial walks you through a brief explanation of the steps involved in creating this character, from start to...
Hi, my name is Toni and I am going to walk you through the process of making a digital portrait. Making a digital portrait can be a very difficult task if no...
For this project I had the idea of two cars wrestling with each other. Originally I had it the other way around, with a larger car (4x4 etc.) overpowering a ...
Hello everybody! My name is Nikita Veprikov and I live in Kremenchug, Ukraine. I've been engaged in the 3D graphic arts for more than three years already and...
Once when I was driving through my town, I discovered an old agricultural factory. This abandoned place kick-started my imagination; the massive structure on...
The purpose of this Making Of is not only to show how we achieved the final shot for this animation, but also to point out the main problems we had to solve ...