Rendering / Compositing

Quickstart Series – Part 5

This quick start series contained the information and techniques that can't be found anywhere else and an equal split between workflows came up with by Dave ...

Quickstart Series – Part 9

This quick start series contains the information and techniques that can't be found anywhere else and an equal split between workflows came up with by Dave C...

Showcasing the Model

In this series of tutorials I'll be showcasing different ways to present your models. I start by showing an interesting way of making an object appear as if ...

Making of Suraagh Rasaan

I am preparing this tutorial to give a brief rundown on the character that I modeled, textured and rendered using Zbrush. This was a personal project and the...

Making of Matrouk

Hi everybody, my name is Yousef Ikhreis from Jordan. 30 years old, self-taught artist, I am working as Art Director since 2003. Also I am doing a lot of free...

Making of Manolia

I do appreciate the special mood of the studio's photography's. I thought it could be interesting to reproduce this feeling in CG. Even if I haven't practice...

Making of DinoMonster

A dream from my childhood, to become professional CGI artist (after seeing Jurassic Park 1993) combined with my affection towards Dinosaurs that I started li...

Making of Home & Fire

In this small tutorial I will try to explain how I made the Home & Fire image. First of all I draw a sketch with the idea or the concept that it want to repr...

Making of Parthenon

In this tutorial I am going to explain how I made the image of the Parthenon. I have seen many different photographs and drawings of the Parthenon from diffe...

Making of Veggie Pirates

Hi, my name is Gaurav Mohan and in this tutorial I will go over the techniques I used in creating my entry 'Veggie Pirates' for the CGArena Toon challenge. T...

Making of Super no More

Hi, my name is Ronny Gani, from Indonesia. This is the first tutorial I ever made. I'm going to share with you how I made the scene which I titled Super no M...

How to use GI and Final Gather

Learn how to use mental ray's Global Illumination and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render and learn industry tips and tricks on...

Making of Darkness Monster

We created the Darkness Monster character to test our skills to make a realistic and fantastic creature like the ones in the Lord of the Ring or King Kong. T...

Making of Eternal Flame

Every piece of work is a new step in a long, never-ending staircase... Everything I learnt in Eternal Flame I wish to fully apply on future works that I'm th...

Pigeon: Impossible – Part 2

This second part contains 5 podcasts from the film, hope you will enjoy these informative behind the scenes.


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