This is not a step by step tutorial. I will nail down the main stages for creating hair for game characters using lots of images and some print screens direc...
I have used Maya 8.0 for the modeling (polygonal) and Mental Ray for the rendering. The lighting is given by an HDRI probe and two lights. Background and dep...
This picture was made as a school project this spring at Nackademin Digital Graphics in Stockholm. It was not only our first individual project but also the ...
Making an attractive woman is always a goal for most CG enthusiasts. It's also true to me. After a few years' learning, I think it's time to make one myself....
This is not a step by step tutorial. I will summarize the workflow I used for one of my characters with lots of images and some print-screens directly from t...
Photography has always inspired me; I love especially shots of nature and wildlife from magazines like The National Geographic. During a recent travel in the...
Hello, my name is Hau Ming (Jamie) Li, the female artist who created the Cheese Platter tutorial earlier. This is my second tutorial on food using Maya, Phot...
Hi everyone, in this making of article I am going to show the general process that I went through to create the Quiet Room. I used Autodesk Maya to model all...
Hello, this artwork created for CGArena 3d challenge where I won the second prize. This is the first contest where I joined and my first published artwork si...
Being a making of, this tutorial is intended for people with a prior understanding of the basic tools used for modeling and texturing. This is not a step by ...
The character you seen in the picture is one of the most famous Iranian historical characters named Sohrab and he is the son of Rostam, the greatest Iranian ...