In this tutorial you will learn to create a fly-through of a realistic cloud tunnel that renders relatively fast, using 3D Studio Max with no plugins or 3rd ...
I have some problems with displacement maps, but I finally take out some solutions, I hope this small tutorial will help for max users, enjoy. This is a test...
This tutorial is designed for beginners who have some experience with 3DS MAX and Editable Poly object. In this tutorial you will create a jaguar statue usin...
Interactive Video: Gold Material by Mohsen Hayati Gold is dense, soft, shiny and the most malleable and ductile of the known metals. Pure gold has a bright y...
Lights are objects that simulate real lights such as household or office lamps, the light instruments used in stage and film work, and the sun itself. Differ...
Hello everyone, this tutorial will guide you to develop a scripted utility in 3DS MAX 9. This tutorial is for users with basic knowledge in max script or any...
Glowing materials are very useful to create light effects. For example a neon-light effect. This kind of material is a light-emitting material. It will creat...
This video tutorial is created by artist Mahmoud Keshta in 3ds max by using Mental Ray. In this 12 minutes video tutorial (without sound) will explain you ho...
I want to share my work on how to create a Waterfall from 3ds Max Particle System. To start with, set units to meters, and renderer to default scanline rende...
This tutorial is for all my 3d artist friends out there & it's all about using ambient occlusion in 3ds max with the help of just mental ray. Ambient occlusi...
This video tutorial is created by artist Milan Sankovic in 3ds max and vray. This 1 hour long video tutorial don't have any voice and covers all small detail...
In 3dsMax 2009 we have the ability to simulate indirect illumination, which is the natural process of how objects reflect diffuse light energy in real life. ...