For this demo we will utilize Maya's Blinn material, Ramp texture, and Sampler Info utility. We will also use Mental Ray's Dielectric Material and new Mia_ma...
Global Illumination, Final Gather and Caustics, these are the three individual elements that we commonly use as 3D artists to simulate the effects of bounced...
This tutorial is designed to show most of the UV mapping techniques and tricks that I use day-in, day-out. This is more of a brief case study rather than a s...
In this video, from Introduction to Rendering with mental ray in Autodesk Maya 2009, we will continue to become familiar with the new Irradiance Particles fe...
This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, it is easy to overlook s...
This tutorial presents a step by step project for the modeling, shading, lighting and rendering of a realistic lava lamp. The steps should be straightforward...
This tutorial will explore using Maya's particle system and instancer to simulate planets with several moons orbiting the Sun. With a few expressions you can...