Maya

Simple Hydraulic Arm

This tutorial will cover the creation of a basic hydraulic arm that responds like the real thing.

Making of Zhou Zhaung

This making-of walks us through the creation of the Zhou Zhaung image created by Xu Fei. It contains information about texture creation and lighting.

Making of Skullhead Mobster

Hashdeep Borah walks us through the creation of the Skullhead Mobster.

Making of Beanpod Blooming

Wang Xiaoyu walks us through the creation of this piece going over tips for creating eyes and shaders

MEL Shape Editor

In this tutorial you will learn how to create a shape editor in MEL scripting language.

Realistic Grass

In this tutorial, I will describe how to create realistic 3d grass using Maya's Paint Effects.

Maya Adding Fur to a Tennis ball

This tutorial will go through the process of creating fur for a tennis ball model.

Maya Spiral modelling

This tutorial will cover how to create spirals meshes that can be used for different applications, like a telephone cable.

Maya Twist Modelling

This tutorial will go through the method of creating twisted cylinders that can have many different applications.

Maya Car Modelling using Nurbs Components

This tutorial goes through the process of creating the details, like the air vents, badge and grills for the BMW Z4 model.

Maya Car Modelling using Nurbs part 4

In this part of the tutorial we are going to be working on the Rims of the car. By using these techniques, anyone should be able to make any type of rim. I c...

Maya Car Modelling using Nurbs part 3

In this part of the tutorial we are going to be working on the back bumper. At this point we should know how to use most of the tools and the concept of work...

Maya Car Modelling using Nurbs part 2

During this part of the car tutorial we will focus on the front bumper and adding all the details. To do this we will go over 5 tools: Offset Surface, Loft, ...

Maya Car Modelling using Nurbs part 1

This is a full tutorial of how to build a car. In the first tutorial you will learn to create the body of a car. The second and third tutorial will concentra...

Crowd

We will create the scene shown in the following image, there are 15 particles and three obstacles of various dimension. The locator on the right of the image...


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