ZBrush

Displacement Exporter workflow

In this tutorial you will learn how to use Displacement Exporter to create displacement maps that can be used inside Modo.

A guide to re-topologising

Re-topologising a mesh, that's one heck of a mouthful that sounds complex and scary to people new-ish to modeling. Really it's nothing of the kind, it's a si...

Making of Surprise

I wanted to use him outside of the serious and sometimes terrifying situation in which mummies tend to always be thought of. Nevertheless, my aim was to crea...

Making of Who is Spock

Here is my latest personal work Who Is Spock. I wanted to make a Mr. Spock of our day, so he could something like a simple astronaut, or even the original Mr...

Making of Zombie in the Closet

Greets everyone! My name is Yaroslav Primachenko and in this Making Of I will tell you about my last 3D work called A zombie in the closet. The idea for this...

Making of Papageno The Bird Catcher

I've always been interested in classic paintings and the old masters who are the fathers of the artistic movement in Europe and the US. This image is one fro...

Making of Sailor Girl

When I start a new artwork I always do an extended period of research, so I can have some ideas to start the modeling process. I started the modeling with a ...

Zsphere Basics

In our latest collection of ZBrush Tutorial Videos by Pixologic we will show you all about ZSpheres and how to use them. Later on in we will put what you hav...

Sculpting in ZBrush for 3D Printing

Jeff Feligon takes you step by step through the process of preparing your ZBrush sculpture for 3D printing.

Quickstart Alien Head

In this video ZBrush Educator Martin Knapp, shows how quickly you can create an alien helmet using ZSpheres, Polypaint, and Polygroups. This powerful ZBrush ...

Simple cloth creation

In this Quick Tip Tutorial from ZClassroom.com, find out how to use ZBrush to create a simple, but great looking, piece of cloth.

Worm Head

ZBrush Speed sculpt of an alien bust. Throughout these videos you will see JonnyD Artiste use ZSpheres to create his base mesh. Then he will use an assortmen...

Baking ZBrush materials to texture map

Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map.

Industry Insider with Cesar Decal Jr.

Cesar Decal Jr. has worked in the film industry for nearly 20 years. Here we take a look at many of Cesar's recent works and learn about the ZBrush tools and...

No More Wine making of

Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine. Follow along step by step as Simon creates his base characte...


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