In this tutorial I will give a basic overview on how I made the image Diner. We will start the journey with modeling, then texturing, and finally I will expl...
Welcome to this mini-tutorial. This tutorial is about texturing a car using one of my previous models I have created. The car itself is based on the Nissan S...
Ok well I was quite pleased when I heard I was going to get to build this little guy for the new Wicked Pixels short film that will be released by the end of...
Seth started a while ago with some sketches. I don't normally spend too much time in the design phase, I normally have most of it in place in my head and jus...
What is gMil? gMil is a surface shader for LW that simulates radiosity. After hearing about gMil in the LW7.x feature list I've wondered what use can it give...
I made this elf for the Races Of Middle Earth CG Challenge run during January and Febuary 2003.I decided to make a ghostly elf character, sort of like a wrai...
In order for me to show how 3D-totals textures are impressively well done, I thought of proving that in developing a scene that has very little polygons and ...
I knew this would require a lot of different people to make the scene interesting ' and I also knew that I would not be able to create 3D-models for so many ...
This is a very simple scene. There are only 2 real Objects in the scene, the windmill and the homecoming man. The ground is a very simple subpatched object. ...
After Ben from 3dtotal contacted us, Sebastian and me sat together brainstorming of what Scene we want to create to represent the new Texture CD Vol. 10. Sin...
This image is three aliens that keep on coming back to the same spot once a month, they are interested in us as much as we are in them, We try to keep quiet ...
I wanted to create a warm and pleasant nature scene. I have seen an old painted picture, which used the same perspective for a view over a valley. I wanted t...
I was strongly influenced by the Sinbad travels to the strange land and finding new discoveries and new exciting landscape, this is where this location looks...
The idea behind the Operator, in the anime movie Spoonman, is one of thought and segways; which makes him a very cool concept to wrap your head around, I use...