This tutorial will show you how to create a lighting rig that will simulate daytime lighting conditions. Most importantly, it will allow you to easily adjust...
Lightwave's procedural surfacing features have dramatically improved since version 5, and they now provide a powerful alternative to using image maps. Althou...
This tutorial shows a technique I came up with to create displaced trails in the snow. (I won't claim to be the first ever person to invent this, since most ...
This tutorial is for anyone who ever wanted or needed to use the animation power of 3D Studio Max's Character Studio with the FX and rendering power of Light...
This scene was made using Lightwave for modeling, Photoshop was used for the textures, background image and post work. FPrime was used for final rendering.
Originally I knew that I wanted to design and model a futuristic vehicle of some description without knowing exactly the type.. Using Lightwave 3d Modeler I ...
Hello everyone, in this overview I'll share some of the techniques I used in the creation of this image. I'll cover basics modeling, texturing, lighting and ...
After posting some work in progress images of a dress for my Grand Space Opera challenge entry at CGTalk, I was asked if I could show how I go about making t...
This box car is based on a train model hand painted by Ron Thornton. This project took about a week and a half. I used reference pictures of the model box ca...
Here is an 11 minute video covering the new hair system in LightWave, by William Vaughan. This is a hot item right now and we hope you will learn a lot from ...
We start with a very low poly mesh created in your favorite 3D package which we import in Zbrush. There, we sculpt the model and when we're pleased with the ...