Grill Mesh Made Easy

Written February 15th, 2009
Categories: Modeling, UVWs / Texturing, Videos
8 comments

This week’s Monday Movie is a little shorter.  I’m working on a big project that you’re going to love, so in the meantime I’ve gone a little quiet.

This week we’re looking at a quick, cheap technique for creating grille meshes.  Opacity mapping is a pretty ordinary technique that can do some extraordinary things for distant objects.  If I were to model all these tiny holes, you can be sure it’ll make my render times tank!

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