Articles

Modelling a Chair

This is a basic tutorial of the Florence Design Academy to understand how to use the SPLINES effectively in the field of Interior/Furniture Design. This tuto...

Architectural Modelling

This tutorial will teach you the basic architectural modeling and working with Editable Poly. This tutorial is strictly for those which opening the Autodesk ...

Modelling a Human Hand

This tutorial will describe you how I modeled my hand model from a sketch. The method I used here is polygonal modeling. As you can see I have a hand sketch ...

Making Random Wires using PFlow

This tutorial will explain you how you can create a random wires using Pflow inside 3ds max. This technique can be used in creating various type of abstract ...

Modelling the Ironman Helmet

When I first saw Adi Granov's Ironman Helmet design in the movie, I was overwhelmed by how he had designed something that looked so geometrically simple yet ...

Lighting and Materials in 3DS Max

These video tutorials is created by artist Giorgio Luciano in 3ds max. These tutorials will throw light from basic settings of Lighting and Materials to fina...

Advanced Multi-channel Texturing

Over the years I've learned and developed my own solutions and methods for complex texturing. The blood knight is the second of several characters I'm making...

Neoclassic Livingroom Lighting and Render

In this tutorial we'll investigate the render and lightning adjustment for neo-classical room design. At first place, activate the Maxwell render and then se...

How to create a Leather Material

Leather is one of the most used materials in the field of Furniture design. Especially for the design of sofas or couches. It is quite easy to obtain a good ...

3ds max to ZBrush

First of all - I write this tag assuming that you already know Creation (modeling), Importing/Exporting within both 3ds Max and ZBrush. Also the maps creatio...

3DS Max Tips and Tricks

Here you have 15 of the most used Tips & Tricks of the FLORENCE DESIGN ACADEMY (www.FlorenceDesignAcademy.com) to avoid mistakes, errors and imperfections in...

Importons and Irradiance Particles in 3ds

This tutorial requires 3dsmax 2009 or 2010 and the plug-in Ctrl.Ghost which allows you to control Irradiance Particles and Importons. Irradiance Particles (I...

How to Create a Sea anemone

This tutorial is dedicated to the use of hair & fur in 3ds max, a modifier that grows hair and fur over any object. Usually hair & fur is used to generate ha...

Making of Duli Baduli

I made Duli-Baduli with 3ds Max, Photoshop, ZBrush and CrazyBump, and I also used After Effects. I've had the idea of an intergalactic fruit salesman for a l...

Making of Girl Experience

The original idea was born 3 years ago when I saw an old photograph of drunken women. After having the initial idea I realized a few weeks later that it coul...


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