Animation / Rigging

Maya Dynamic Camera Setup

One of the biggest problems in doing any type of camera work on Maya is that the camera is always too clean and perfect. Thus creating a very cold camera. If...

Crowd

We will create the scene shown in the following image, there are 15 particles and three obstacles of various dimension. The locator on the right of the image...

Simple Hydraulic Arm

This tutorial will cover the creation of a basic hydraulic arm that responds like the real thing.

Basic Foot Rig

This tutorial will focus on creating a foot setup with a foot controller and a footRoll attribute that will be done using set driven key.

Using Driven Keys

This is a simple method to create and animate rigs. This tutorial will focus on creating a controller for a hand.

Pigeon: Impossible – Part 4

Director/Animator Lucas Martell has started a video podcast covering the creation of his short film Pigeon: Impossible. Although the software used for the sh...

Maya Dynamics Video Series – Part 2

Learn how to use real world physics to drive advanced simulations within Maya. Use fields like gravity and vortex to create incredibly realistic reactions be...

Maya Dynamics Video Series – Part 1

Learn how to use real world physics to drive advanced simulations within Maya. Use fields like gravity and vortex to create incredibly realistic reactions be...

Maya Lighting Video Series – Part 5

This is final part of the maya lighting series and hope you have learned a lot from these video tutorials. Please install the QuickTime plug-in to watch thes...

“Expressions to scale, rotate and spin”

Hello every one!! And welcome to Maya expression tutorial, in this tutorial I will show you how to rotate, scale, and spin your objects thorough expressions ...

Making of Moff

This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for...

Pigeon: Impossible – Part 6

In this video will explain the Pigeon Rig, Although the software used was XSI, the podcast is focused on CG techniques

Pigeon: Impossible – Part 5

After long time Director/Animator Lucas Martell brings another set of informative podcasts which also gives info in general as well as for animation.

Introduction to Expressions

Learn the basics of expressions, linked parameters, and custom property sets in Softimage/XSI through an easy to follow exercise from Noesis Interactive. The...

Maya Dynamics Video Series – Part 3

Learn how to use real world physics to drive advanced simulations within Maya. Use fields like gravity and vortex to create incredibly realistic reactions be...


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