This short lesson from Noesis Interactive outlines the steps to tag a rig in Softimage/XSI. This process teaches you how to set up your rigs so that you can ...
This video tutorial is created by Noesis Interactive, based on San Francisco Bay Area and works to expand knowledge and creativity among Video Gamers around ...
Hi, my name is Bulatov Evgeni, I'm an artist in an Extreme Developers studio (http://xdevs.ru/), we are game developers. In this lesson I'll tell you my way ...
In this demonstration we go through a few different ways of getting your work into Unreal Editor 3. Includes: * Exporting ASE files from 3dsmax * Exporting P...
Hi, my name is Khalid Abdulla Al-Muharraqi and I would like to explain some of the steps I would typically take to create a concept like Master of the Bottle...
This text is neither really an article nor a tutorial. It's more a kind of collection of advices and guidelines but may be informative for young artists plan...
I was browsing the internet and found a few images of an old car carburetor. It looked really cool, with all its complex mechanisms and technological form. A...
Hi everyone and welcome to the making of Fern, a 3D artwork created by the CHEVisodes team. CHEVisodes is an episode based CG animated movie featuring Fern a...
The purpose of this Making Of is not only to show how we achieved the final shot for this animation, but also to point out the main problems we had to solve ...
I want to share my work on how to create a Waterfall from 3ds Max Particle System. To start with, set units to meters, and renderer to default scanline rende...
Hello everyone, this time I try to explain making anemone in Realflow, the important thing is to know in clearly that what we looked for to create... and for...