Animation / Rigging

Pigeon: Impossible – Part 3

This third part contains 2 podcasts from the film, hope you will enjoy this informative thing which helps you in your future projects.

How to Tag a Rig

This short lesson from Noesis Interactive outlines the steps to tag a rig in Softimage/XSI. This process teaches you how to set up your rigs so that you can ...

Introduction to animation in XSI mod tool

This video tutorial is created by Noesis Interactive, based on San Francisco Bay Area and works to expand knowledge and creativity among Video Gamers around ...

Creating Fire in a Particle Editor

Hi, my name is Bulatov Evgeni, I'm an artist in an Extreme Developers studio (http://xdevs.ru/), we are game developers. In this lesson I'll tell you my way ...

Import and Turntable Rotate in Unreal Ed

In this demonstration we go through a few different ways of getting your work into Unreal Editor 3. Includes: * Exporting ASE files from 3dsmax * Exporting P...

Making of Master of the Bottle

Hi, my name is Khalid Abdulla Al-Muharraqi and I would like to explain some of the steps I would typically take to create a concept like Master of the Bottle...

A Collection of advices

This text is neither really an article nor a tutorial. It's more a kind of collection of advices and guidelines but may be informative for young artists plan...

How to use Ragdoll and Reactor

In this small tutorial try to explain how to use Ragdoll and Reactor Water for floating the body over water effect

Making of Petrol Head

I was browsing the internet and found a few images of an old car carburetor. It looked really cool, with all its complex mechanisms and technological form. A...

Making of Fern

Hi everyone and welcome to the making of Fern, a 3D artwork created by the CHEVisodes team. CHEVisodes is an episode based CG animated movie featuring Fern a...

Making of Jubal Opening Sequence

The purpose of this Making Of is not only to show how we achieved the final shot for this animation, but also to point out the main problems we had to solve ...

How to Create a Waterfall

I want to share my work on how to create a Waterfall from 3ds Max Particle System. To start with, set units to meters, and renderer to default scanline rende...

Basic Head Rigging

Created by artist Loocas Duber from Duber Studios in 3ds max and given to CGArena for celebrating 10,000 members

Sticky Fluids in Glu3d and Pflow

Create a sticky fluids effect using fluid simulation software glu3d and later explain the same thing with pflow

Making a Anemone in Realflow

Hello everyone, this time I try to explain making anemone in Realflow, the important thing is to know in clearly that what we looked for to create... and for...


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