Modeling

Making of Ford Mustang Fastback ’65

I decided to work on the Ford Fastback because I love the classic look of the car, and that is what I wanted to achieve ' a feeling of class and style. I had...

Making of Sailor Girl

When I start a new artwork I always do an extended period of research, so I can have some ideas to start the modeling process. I started the modeling with a ...

Making of Papageno The Bird Catcher

I've always been interested in classic paintings and the old masters who are the fathers of the artistic movement in Europe and the US. This image is one fro...

Making of Zombie in the Closet

Greets everyone! My name is Yaroslav Primachenko and in this Making Of I will tell you about my last 3D work called A zombie in the closet. The idea for this...

Making of Who is Spock

Here is my latest personal work Who Is Spock. I wanted to make a Mr. Spock of our day, so he could something like a simple astronaut, or even the original Mr...

How to create a Hair Texture

Low poly hair is the bane of most game artists existence. Rarely is it done well, and the majority of the time, a bald head, or a slicked back look is taken ...

Creating Cloth

This tutorial will demonstrate how to use the cloth simulation in XSI 3.0. To start with will create a basic grid that will fall under gravity and interact w...

Wireframe Display for SubD’s

This is a quick tutorial to display a subdivided surface (SubD) with its low-res control in wireframe over the top.

Making of UNIT 35

In this tutorial I'm going to describe the three steps in the making of that big fat Robot.

Making of The Rusty Meter

I started by making a simple cube against a vertical grid. The meter originally had a thin wire coming out from below. Since this lacked a personality, I dec...

Making of Orc

This tutorial will describe briefly how I created my orc character from scratch to the lighting.

Making of Sofia

This image was created with the intention to use as a guide for some learners in my class to show how to subdivision modeling, and lighting. I was inspired b...

Making of Balthar

I start by researching what kind of character I would like to create. During this process I think about every aspect of the character. Where does it live? Wh...

Making of The Queen

This making of article is sharing my knowledge of how I made the character ' The Queen. I assume you have the knowledge of basic modeling skill in your favor...

Making of Metamorfosi

This work started from a concept quickly done on a morning before going to work, it's probably someone memory :) I cannot show it because I don't know where ...


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