Textures / Materials

Making of Alfa Romeo Competizione C8

The project, Alfa Romeo C8 Spyder, started as a personal challenge in order to improve my modeling techniques and final renders. The modeling of cars has alw...

Making of S-Force

Whenever I try to make a new character, I always try to give that character a particular personality which is different from all my other characters. For S-F...

Making of Big Guy

The history I imagined for this character is that he is from a race of great warriors; you could imagine him on a huge battlefield in the first line of fire....

Making of Distributor

The main idea of this image was to create an atmospheric environment with a sci-fi setting. So I settled on the idea of a dimly lit room with a massive old d...

Making of Petrol Head

I was browsing the internet and found a few images of an old car carburetor. It looked really cool, with all its complex mechanisms and technological form. A...

Making of Aayla Comiquette

I started with a simple base mesh since my idea was only a still image and to have a mesh ready for 3D printing. I was careful not to leave any holes in the ...

Making of Ford Mustang Fastback ’65

I decided to work on the Ford Fastback because I love the classic look of the car, and that is what I wanted to achieve ' a feeling of class and style. I had...

Making of Sailor Girl

When I start a new artwork I always do an extended period of research, so I can have some ideas to start the modeling process. I started the modeling with a ...

Making of Papageno The Bird Catcher

I've always been interested in classic paintings and the old masters who are the fathers of the artistic movement in Europe and the US. This image is one fro...

Making of Zombie in the Closet

Greets everyone! My name is Yaroslav Primachenko and in this Making Of I will tell you about my last 3D work called A zombie in the closet. The idea for this...

Making of Who is Spock

Here is my latest personal work Who Is Spock. I wanted to make a Mr. Spock of our day, so he could something like a simple astronaut, or even the original Mr...

Making of UNIT 35

In this tutorial I'm going to describe the three steps in the making of that big fat Robot.

How to make a Metalic Shader

This tutorial will teach you how to create and render a metallic material. The first thing to do is to create a simple scene to make our test.

Making of The Rusty Meter

I started by making a simple cube against a vertical grid. The meter originally had a thin wire coming out from below. Since this lacked a personality, I dec...

Making of Orc

This tutorial will describe briefly how I created my orc character from scratch to the lighting.


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